WechatIMG182 (1)

Qiao (Georgie) Jin

Hi! I am a tenure-track assistant professor in the Department of Computer Science at North Carolina State University (starting Fall 2025), where I lead the Extended Horizon Lab. Our group explores how Extended Reality (XR, including AR, VR and MR) and AI can be designed to support learning, collaboration, and social connection.

Previously, I was a postdoc at Human-Computer Interaction Institute at Carnegie Mellon University, working with Prof. Vincent Aleven. I received my PhD from Grouplens Research Center at the University of Minnesota, luckily advised by Prof. Lana Yarosh. Prior to that, I received my Master’s degree from the Institute of Automation at the Chinese Academy of Sciences, and Bachelor’s degree from Shandong University.

📢 Our group has several openings for PhD students, postdocs and RAs. If you’re interested in XR + AI within the fields of HCI/CSCW/EduTech, feel free to reach out!

Latest News

  • Mar, 2026: Our work  “Child-Involved Group Prioritization: Effects of Group Composition on Experience, Participation Level, and Interaction” has been accepted to #IDC’26! 
  • Mar, 2026: Our work  “Using an MR-Based Teacher Orchestration Tool in AI-Supported K-12 Classrooms” has been accepted to #AIED’26! 
  • Mar, 2026: Excited to share that our AIED’26 workshop proposal, “Designing and Evaluating Next-Generation Learning Interfaces: Linking AI, HCI, and the Learning Sciences,” has been accepted. 
  • Mar, 2026:We have a news release on the IEEEVR/TVCG paper (what families value in virtual reality technologies)!
  • Jan, 2026: I am serving as the Publication Chair for CSCW 2026.
  • Jan, 2026: Our work  “When AI Gets It Wrong: Scaffolding AI Hallucination Detection for Children Through Chatbot Creation” has been accepted to  #CHI’26! 
  • Dec, 2025: Our work  “Where Students Do Well (and Don’t) with AI-Supported Tutoring: A Session-Based Analysis of Contexts and Engagement” has been accepted to  #LAK’26 Poster Track. Very proud to see Sean Jackson leading this work! 
  • Dec, 2025: Our work on XR ethics “We Care More About What It Does: Priorities and Responsibilities in VR for Children and Families” has been accepted to  #IEEEVR’26! 
  • Dec, 2025: Our work “Sticky Help, Fleeting Effects: Session-by-Session Analytics of Teacher Interventions in K-12 Classrooms” has been accepted to  #LAK’26! 
  • Nov, 2025: Our work on AI-generated images for children is featured on the NC State CS department [News]! 
  • Nov, 2025: Our group is featured on the NC State CS department [News]! 📸
  • Nov, 2025: Grateful to receive funding from the NCSU Innovation Fellows Program to support our work “MuseXR: Designing Shared Learning Experiences through Extended Reality.”
  • Nov, 2025: Grateful to receive ETF (Educational and Technology Fee) funding to support my ongoing XR education work.
  • Oct, 2025: I’ll be at #MobiHoc 2025.  See you in Houston!
  • Oct, 2025: I’ll be at #CHI PLAY 2025. Excited to return to Pittsburgh and see old and new friends!
  • Oct, 2025: Excited our paper  “From Tool to Partner: Exploring the Roles of Embodiment on AI Agent in Pair Programming” won Best Short Paper Honorable Mention at #VL/HCC 2025! ! Check out the project [News]. 
  • Sep, 2025: Grateful to receive the NSF RiTEL award: Supporting Students’ Modeling Practice Through a LLM-Powered Pedagogical Agent in an AR Learning Environment.
  • Sep, 2025: Our work “They All Look Mad with Each Other!: Understanding the Needs and Preferences of Children and Parents in AI-Generated Images for Stories” has been accepted to #IJCCI. 
  • Aug, 2025: Our poster work “GENLARP: Enabling Immersive Live Action Role-Play through LLM-Generated Worlds and Characters” has been accepted to #ISMAR 2025. Very proud to see Andy Yu leading this work!
  • Jul, 2025: Our work “From Tool to Partner: Exploring the Roles of Embodiment on AI Agent in Pair Programming” has been accepted to #VL/HCC 2025. Very proud to see Xiaoran Yang leading this work!
  • Jul, 2025: Our work “Jump, Stop, Jump Again: Exploring AI-Supported Physical Activity Play at Home with Parents and Children” has been accepted to #CHI PLAY WIP 2025. Very proud to see Hongfei Ji leading this work!
  • May, 2025: Our work “Lumilo 2: A Scalable Mixed Reality System for Real-Time Teacher Analytics and Intervention” has been accepted to #AIED 2025 Interactive Events Track. Come check out our demo!
  • Apr, 2025: Our poster work “Predicting Teacher Interventions in K-12 Classrooms Using Disengagement, Struggle and Help-Seeking” has been accepted to #EDM 2025.
  • Apr, 2025: Traveling to CHI ’25, excited to connect in Yokohama!
  • Apr, 2025: Our work “Stakeholder-Informed Prioritization (SIP): A Technique for Quickly Gauging Research and Design Priorities” has been accepted to #IDC WIP 2025.
  • Mar, 2025: Excited to receive travel support and attend the NSF Workshop on Networking and Systems Challenges in Immersive Computing in Arlington, VA!
  • Mar, 2025:  Educational XR talk at the CMU Learning Science and Engineering Seminar (Thanks to the host @Ashish Gurung).
  • Mar, 2025: Our work “An Exploratory Study of Using Interactive Volumetric Video in VR for Embodied Learning” has been accepted to #ICLS 2025.
  • Feb, 2025: Our work “Chameleon: Unobtrusive Substitution of Real-World Obstacles in VR with Risk-Level-Aware Adaptation” has been accepted to #CHI LBW 2025. Very proud to see Andy Yu leading this work!
  • Feb, 2025: Our paper “Assessing Disparities in Hybrid and Online-Only Local Support Communities” has been accepted to #CSCW2025.